A Molehill tech demo programmed in 48 hours for the LD48 game jam.
Featuring high-poly Flash 3d hardware acceleration, .obj file parsing, heightmap terrain generation,
terrain "splatting" multi-texturing, cube-mapped skybox, mp3 engine sound with pitch-shifting,
rigid-body car physics simulation, flash sprite 2d overlays, and Molehill (AGAL) vertex and fragment programs.
This game requires Flash 11 or the incubator beta version which can be downloaded
here.