Adobe Flash 11 Stage3D (Molehill) Game Programming Beginner’s Guide
I recently wrote a book on game programming using Stage3D, the new 3d technology that is part of Flash 11.
The book is 412 pages long and is full of example source code, screenshots and demos.
You can find it everywhere, from Apple iBooks store to
Amazon: http://mcfunkypants.com/amazon/
Barnes & Noble: http://mcfunkypants.com/bn/
Kindle: http://mcfunkypants.com/kindle/
Kobo: http://mcfunkypants.com/kobo/
Alternately (recommended) purchase it directly from the publisher (where you will also receive full source code to all demos) at this url:
http://www.mcfunkypants.com/book/
You can read more about the book here, on my Adobe page:
http://www.adobe.com/devnet/flashplayer/articles/stage3d-programmers-guide.html
You can see all the demos from the book (and read a little more about the contents of each chapter) at these blog entries:
Just for fun, here is a video of me flipping through it for the first time after opening the package. It was so exciting to feel it in my hands. Life is great.













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Good Useful book,
More AGAL stuff would be great,
Still its the number 1 molehill reference online
Denne bog har løftet mit programmerings niveau til en anden dimension.
Jeg bruger den som min bibel.
(Mean’s very good and instructive book. Great job)
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Thank you for best book ever. I can’t believe that stage3d so powerful and so easy for understanding.
Большое спасибо.
says:
Thanks for the wonderful compliment, Alexander. You just made my day!